Nintendo Switch Online: Every NES, SNES, N64, And Sega Genesis Game

Every Nintendo Switch Online Game

Nintendo has been slowly beefing up its library of games available to Nintendo Switch Online and Expansion Pack subscribers. 

What began as a library of just 20 NES games has grown to include dozens more. Plus, Nintendo has since introduced SNES, Nintendo 64, and even Sega Genesis games, giving players a chance to play some fan-favorite classics and some deep cuts, too. It’s hard to predict when new games might arrive as the company has maintained a somewhat inconsistent cadence in doing so, but that’s okay because this list is all you need. 

As Nintendo adds new titles, we’ll be sure to update this list to include them. If you’re looking for something specific, use this story’s Table of Contents to jump to the different consoles quickly. Here’s every NES, SNES, 64, and Genesis game added to Nintendo Switch Online. 

Added September 19, 2018

  • Balloon Fight
  • Baseball
  • Donkey Kong
  • Double Dragon
  • Dr. Mario
  • Excitebike
  • Ghosts ‘n Goblins
  • Gradius
  • Ice Climber
  • Ice Hockey
  • The Legend of Zelda
  • Mario Bros.
  • Pro Wrestling
  • River City Ransom
  • Soccer
  • Super Mario Bros.
  • Super Mario Bros. 3
  • Tecmo Bowl
  • Tennis
  • Yoshi

Added October 10, 2018

  • The Legend of Zelda SP
  • NES Open Tournament Golf
  • Solomon’s Key
  • Super Dodge Ball

Added November 14, 2018

  • Gradius SP (Stage 5)
  • Metroid 
  • Mighty Bomb Jack
  • NES Open Tournament Golf SP (Japan only)
  • TwinBee

Added December 12, 2018

  • Adventures of Lolo
  • Adventures of Lolo 2 (Japan only)
  • Dr. Mario SP
  • Metroid SP (Ridley Battle)
  • Ninja Gaiden
  • Wario’s Woods

Added January 16, 2019

  • Blaster Master
  • Ghosts ‘n Goblins SP
  • Joy Mech Fight (Japan only)
  • Ninja Gaiden SP
  • Zelda II: Adventure of Link

Added February 13, 2019

  • Blaster Master SP
  • Kirby’s Adventure
  • Metroid SP (Mother Brain Battle)
  • Super Mario Bros. 2
  • Tsuppari Oozumou (Japan only)

Added March 13, 2019

  • Fire Emblem: Shadow Dragon and the Blade of Light (Japan only)
  • Kid Icarus
  • Kirby’s Adventure SP
  • StarTropics
  • Yie Ar Kung-Fu (Japan only)
  • Zelda II: The Adventure of Link SP

Added April 10, 2019

  • Kid Icarus SP
  • Punch-Out!
  • Star Soldier
  • Super Mario Bros.: The Lost Levels

Added May 15, 2019

  • Clu Clu Land
  • Clu Clu Land: Welcome to New Cluclu Land (Japan only)
  • Donkey Kong Jr.
  • Star Soldier SP
  • Vs. Excitebike

June 12, 2019

  • City Connection
  • Double Dragon II: The Revenge
  • TwinBee SP
  • Volleyball

Added July 17, 2019

  • Donkey Kong 3
  • Mighty Bomb Jack
  • Wrecking Crew

Added August 21, 2019

  • Downtown Nekketsu Koshinkyoku: Soreyuke Daiundokai (Japan only)
  • Gradius SP (Second Loop)
  • Kung Fu Heroes
  • Vice: Project Doom

Added December 12, 2019

  • Crystallis
  • Famicom Wars (Japan only)
  • Journey to Silius
  • Route-16 Turbo (Japan only)

Added February 29, 2020

  • Atlantis no Nazo (Japan only)
  • Eliminator Boat Duel
  • Shadow of the Ninja

Added April 20, 2020

  • Fire Emblem: Shadow Dragon and the Blade of Light SP (Medeus Battle) (Japan only)
  • Fire Emblem: Shadow Dragon and the Blade of Light SP (Triangle Attack) (Japan only)

Added May 20, 2020

  • Rygar 

Added July 15, 2020

  • The Immortal

Added September 23, 2020

  • S.C.A.T.: Special Cybernetic Attack Team

Added December 18, 2020

  • Nightshade
  • Smash Ping Pong (Japan only)

Added February 17, 2021

  • Fire ‘n Ice

Added May 26, 2021

  • Ninja JaJaMaru-kun

Added July 28, 2021

  • Super Mario Bros. 3 SP

Added February 9, 2022

  • EarthBound Beginnings

Added March 30, 2022

  • Dig Dug II
  • Mappy-Land

Added May 26, 2022

  • Pinball

Added July 22, 2022

  • Daiva Story 6 Imperial of Nirsartia

Added September 5, 2019

  • Brawl Brothers
  • Breath of Fire
  • Demon’s Crest
  • F-Zero
  • Joe & Mac 2: Lost in the Tropics
  • Kirby’s Dream Course
  • Kirby’s Dream Land 3
  • The Legend of Zelda: A Link to the Past
  • Pilotwings
  • Smash Tennis
  • Star Fox
  • Stunt Race FX
  • Super Earth Defense Force
  • Super Ghouls ‘n Ghosts
  • Super Mario Kart
  • Super Mario World
  • Super Mario World 2: Yoshi’s Island
  • Super Metroid
  • Super Puyo Puyo 2
  • Super Soccer
  • Super Tennis

Added December 12, 2019

  • Breath of Fire II
  • Kirby Super Star
  • Star Fox 2
  • Super Punch-Out!

Added February 19, 2020

  • Pop’n TwinBee

Added May 20, 2020

  • Operation Logic Bomb
  • Panel de Pon
  • Wild guns

Added July 15, 2020

  • Donkey Kong Country
  • Natsume Championship Wrestling
  • Shin Megami Tensei (Japan only)

Added September 3, 2020

  • Super Mario All-Stars

Added September 23, 2020

  • Donkey Kong Country 2: Diddy Kong’s Quest
  • Fire Emblem: Mystery of the Emblem (Japan only)
  • Mario’s Super Picross
  • The Peace Keepers

Added December 18, 2020

  • Donkey Kong Country 3: Dixie Kong’s Double Trouble!
  • The Ignition FActor
  • Kunio-kun no Dodgeball da yo Zen’in Shugo (Japan only)
  • Sugoi Hebereke (Japan only)
  • Super Valis IV
  • Tuff E Nuff

Added February 17, 2021

  • Doomsday Warrior
  • Prehistorik Man
  • Psycho Dream
  • Shin Megami Tensei II (Japan only)

Added May 26, 2021

  • Fire Emblem: Genealogy of the Holy War (Japan only)
  • Joe & Mac
  • Magical Drop II
  • Spanky’s Quest
  • Super Baseball Simulator 1.000
  • Super Mario Kart SP

Added July 28, 2021

  • Bombuzal
  • Claymates
  • Jelly Boy
  • Shin Megami Tensei If… (Japan only)

Added February 9, 2022

  • EarthBound
  • Super Metroid SP

Added March 30, 2022

  • Earthworm Jim 2
  • Harvest Moon
  • Super Mario World SP
  • Super Punch-Out! SP

Added May 26, 2022

  • Congo’s Caper
  • Rival Turf!
  • Umihara Kawase (Japan only)

Added June 9, 2022

  • Kirby Super Star SP
  • Kirby’s Dream Course SP
  • Kirby’s Dream Land 3 SP

Added July 22, 2022

  • Fighter’s History
  • Kirby’s Avalanche

Added October 25, 2021

  • Dr. Mario 64
  • The Legend of Zelda: Ocarina of Time
  • Mario Kart 64
  • Mario Tennis
  • Sin and Punishment
  • Star Fox 64
  • Super Mario 64
  • WinBack
  • Yoshi’s Story

Added December 10, 2021

  • Paper Mario

Added January 20, 2022

  • Banjo-Kazooie

Added February 25, 2022

  • The Legend of Zelda: Majora’s Mask

Added March 11, 2022

  • F-Zero X

Added April 15, 2022

  • Mario Golf

Added May 20, 2022

  • Kirby 64, The Crystal Shards

Added June 24, 2022

  • Pokémon Snap

Added July 15, 2022

  • Pokémon Puzzle League

Added October 25, 2021

  • Castlevania: Bloodlines
  • Contra: Hard Corps
  • Dro. Robotnik’s Mean Bean Machine
  • Ecco the Dolphin
  • Golden Axe
  • Gunstar Heroes
  • Phantasy Star IV
  • Puyo Puyo (Japan only)
  • Ristar
  • Shining Force
  • Shinobi III: Return of the Ninja Master
  • Sonic the Hedgehog 2
  • Streets of Rage 2
  • Strider

Added December 16, 2021

  • Altered Beast
  • Dynamite Headdy
  • Sword of Vermillion
  • Thunder Force II
  • ToeJam & Earl

Added March 16, 2022

  • Alien Soldier 
  • Light Crusader
  • Super Fantasy Zone

Added April 21, 2022

  • Shining Force II
  • Sonic Spinball
  • Space Harrier II

Added June 30, 2022

  • Comix Zone
  • Mega Man: The Wily Wars
  • Target Earth
  • Zero Wing

Be sure to check back monthly to see if Nintendo’s dropped any new games onto Nintendo Switch Online.


Two Point Campus, Ghost Recon Wildlands, More Coming To Xbox Game Pass

August gets its first batch of new Xbox Game Pass titles beginning today. You can fire up Ghost Recon Wildlands right now, while new titles such as Two Point Campus and Turbo Golf Racing arrive within the week. Take a look at what’s coming and what’s leaving the library, and check out our reviews for applicable titles if you need recommendations on what to check out. 

What’s Coming To Xbox Game Pass

Ghost Recon Wildlands (Console, PC, Cloud) – Today | Our Review

Shenzhen I/O (PC) – August 4

Turbo Golf Racing (Xbox Series X/S, PC, Cloud) – August 4

Two Point Campus (Console, PC, Cloud) – August 9

Cooking Simulator (Console, PC, Cloud) – August 11

Expeditions: Rome (PC) – August 11

Offworld Trading Company (PC) – August 11

What’s Leaving Xbox Game Pass On August 11

Boyfriend Dungeon (Console, PC, Cloud) | Our Review

Curse of the Dead Gods (Console, PC, Cloud) | Our Review

Library of Ruina (Console, PC, Cloud)

Starmancer (Game Preview) (PC)

Train Sim World 2 (Console, PC, Cloud)


Check Out Dr. Disrespect’s Upcoming Shooter, Deadrop, In New Gameplay Clips

Dr. Disrespect Midnight Society Deadrop Game First Look

Herschel “Guy” Beahm IV, known by most as Dr. Disrespect, helped form a “AAA game studio” with former Call of Duty and Halo developers in December of last year. Dubbed Midnight Society, the studio’s first project was slated to be a multiplayer shooter. More details about it have been released, including word that it’s a PvPvE extraction shooter. 

Now, Midnight Society’s first game has a name – Deadrop – and gameplay footage. This gameplay comes from players who had (very) early access to the title, so it’s less of a demo or vertical slice of gameplay and more of a proof of concept. Check it out for yourself in the tweets below from Okami Games. 

As you can see, the gameplay as it stands today consists of a firing range with a single weapon. You can catch glimpses of the world design, too, and it looks somewhat cyberpunk-y. Only time will tell what the final product will look like, as all signs point to this game being years away from release. 

The reception to the gameplay has been less than great, to say the least. It doesn’t help that Beahm tweeted, “I can take a screenshot right now…blows out anything from the [Call of Duty] engine” back in June because this game does not appear to stack up against Call of Duty’s visuals. Perhaps it will one day, but that remains to be seen. 

What do you think of Deadrop’s gameplay? Let us know in the comments below!


What To Expect From Sea Of Thieves’ Seventh Season, Starting In A Few Days

Captaincy is coming to Sea of Thieves! What does that mean to those not versed in pirate speak? You’ll now be able to buy and customize your own ship. This ability arrives within game’s seventh season, launching on August 4.

Even if you’ve made it rich in Sea of Thieves and are loaded to the gills in gold, you can only purchase one of each type of ship: the Sloop, Brigantine, and Galleon. Within the teaser video above, we see the Sloop goes for 250,000 gold, the Brigantine for 375,000, and the four-person Galleon at 500,000. Once one of these vessels is yours for the keeping, you can give it a name, and it’ll appear on a wooden plaque on the ship’s crest. If you really want to put your fingerprint on it, you can customize the captain’s cabin, right down to the design of the table, chair, and carpet.

Your accomplishments on the high seas can also be displayed in the cabin in the form of new trinkets. We don’t yet know how many trinkets are available, but the video shows items that can sit on shelves or hang on walls. You can place each one as carefully as you want. Be warned: Each item is physics based, meaning they will slide in storms and when under attack. You may have to pick them up and readjust how they are hung after an expedition.

Each time you return to your ship, it’ll be just as you left it – including damage sustained. You can make it look new again by spending some gold at a shop to fix the damage and give it a fresh coat of paint.

The seventh season gives you more to play for through the introduction of Milestones, a new progression system that charts your progress in a variety of fields. If you cook 25 provisions, you’ll unlock a Milestone. Earn 30,000 gold as an Athena’s Fortune Emissary, and you’ll unlock another. The Milestones bring unique rewards, including new ship customizations.

Within this season, players will come across a variety of other new things, such as Captain’s Voyages to undertake, over 100 levels of rewards to earn, and plenty of secrets to unearth. And shortly after this new content hits, Sea of Thieves’ next time-limited Adventure ‘A Hunter’s Cry’ arrives on August 18. Details on this story-based quest are scarce at the moment, but we don’t have long to wait to find out what treasure or mystery we’ll be chasing.

Are you still playing Sea of Thieves? If so, what keeps you coming back? Let us know in the comments section below!


Check Out 16 Minutes Of Batgirl Gameplay In New Look At Gotham Knights

Gotham Knights Batgirl Gameplay Batman

Gotham Knights will finally hit PlayStation and Xbox consoles, and PC too, in just a few months – Oct. 25 to be exact – and Warner Bros and WB Montreal have been steadily releasing more and more information about the multiplayer Bat-family game. 

Today, as part of IGN First coverage, the studio released the first 16 minutes of Gotham Knights gameplay and the focus is exclusively on Batgirl. If you’re worried about spoilers, don’t fret – there’s not much revealed story-wise in this gameplay, but it does feature a look at the first mission as well as some of the in-game mechanics we’ll be utilizing to solve mysteries and fight crime. According to the video, this takes place right after the prologue. 

Check it out for yourself below: 

For more about Gotham Knights, be sure to watch this Batgirl-centric trailer and then check out this one detailing some of Robin’s moveset. After that, check out Game Informer’s exclusive interview with the game’s executive producer and director for details about alternate suits, missions, and the Elseworlds-like cooperative play. 

Which member of the Bat-family is going to be your main in Gotham Knights this October? Let us know in the comments below!


Ghostrunner Is The Cyberpunk Game You Should Have Played In 2020

The year 2020 was a big year for the Cyberpunk genre in video games because the hotly-anticipated (and long-in-development) Cyberpunk 2077 was finally released that year. However, it wasn’t the massive generation-defining game CD Projekt Red (and admittedly, many of us fans) propped it up to be. 

I played it on Xbox Series X at release, and it ran fine enough that I could roll credits thinking I had just completed a fun game that I’m glad I played. However, getting an Xbox Series X or a PlayStation 5 around the time Cyberpunk 2077 was released in 2020 was challenging, and many had to play CDPR’s latest RPG on last-gen consoles. You probably already know the story of how that wentit was not a good game to play on last-gen consoles at all. CDPR choosing not to give reviewers codes for those consoles ahead of time on top of the way the studio opted not to really talk about last-gen versions of Cyberpunk 2077 was deceitful, dishonest, and frankly disrespectful to consumers

Whether you played the game on a beefy PC, a new-gen console, or endured through it on previous-gen hardware, there’s a good chance the talk of the cyberpunk town that year for you was Cyberpunk 2077. It shouldn’t have been because a much better cyberpunk game was released less than two months before it: Ghostrunner. 


I played through some of Ghostrunner when it was released in October of 2020. Still, due to work/freelance obligations, I had to shelve it to work on, ironically enough, a massive guide project for Cyberpunk 2077. I hadn’t managed to get back to Ghostrunner until this past weekend. Having read about its PlayStation 5 upgrades, which include a 60 FPS ray-tracing mode and a 120 FPS mode, I decided it was time to jump in. Two days later, I had rolled credits on not just the best cyberpunk game released in 2020 but one of my favorite games of all time. 

Sure, Ghostrunner isn’t a massive, sprawling RPG with dozens of hours of content. Nevertheless, it’s a tight, seven-hour first-person samurai sword slasher that I already can’t wait to replay one day (fortunately, I have the Project_Hel DLC released earlier this year to play through for now).

Ghostrunner is, as the name implies, about a ghostrunner who has been reactivated to take down an authoritarian leader in a devastated-by-capitalism cyberpunk metropolis. The story has twists and turns, which I won’t spoil here, but at its heart, it’s about a person grappling with what makes them human. Is it consciousness? Is it a heartbeat? Can you be human if most of your body is machine? Ghostrunner tackles these questions head-on, and it delivers. Mind you, it’s not the deepest, most revealing story in the cyberpunk genre, but it’s more than serviceable, which works because the focus on Ghostrunner is its gameplay. 

Ghostrunner is like a hyper-fast Mirror’s Edge meets 3D Katana Zero. If you take a single hit, you die. As you can imagine, you will die a lot. Like, so much. But, like Katana Zero, which featured the same one-hit mechanics, the game instantly reloads you back to the start of the encounter, getting you right back into the action and axing any frustration you might feel upon death. At first, you might view each combat or parkour scenario like a first-person shooter, akin to Call of Duty. “There’s enemies here, so I’ll attack them here,” and so on. However, Ghostrunner must be treated like a puzzle to truly understand what each scenario is trying to teach you. 

There is an optimal path for every encounter, but it’s not the only solution, which I appreciated. You must learn how to jump around a stage, grappling to hanging hooks or grinding onto Sonic-like rails – reach the enemy over here before wallrunning to the enemy over there. If you miss a beat, there’s a good chance you’ll take a shot and die. As such, you’ll find yourself locked into a run you think could work, trying it over and over again until you find success and defeat every enemy in the room. It’s exhilarating, and each time I completed a successful encounter, I felt like a parkour god. Gameplay is king in Ghostrunner, and for good reason – it’s some of the best in-game movement and combat out there.

What’s better is that the story of Ghostrunner and its top-notch gameplay is wrapped in a bow of an incredible synthwave score and gorgeous cyberpunk visuals. If you like neon lights, you’re going to love Ghostrunner. 

All of this is to say that Ghostrunner is one of my favorite gaming experiences in years and absolutely the best cyberpunk game of 2020. I only wished I had played through it entirely back then instead of waiting two years to discover a game that’s now one of my all-time favorites.

For more Ghostrunner, read about the sequel it’s getting here

Have you played Ghostrunner? Let me know what you think of it in the comments below!


New Pokémon Presents Happening This Week Will Showcase More Scarlet And Violet

Pokemon Presents Scarlet Violet Nintendo Direct

A new Pokémon Presents showcase will be held this week and it will be a video presentation with updates onPokémon apps and games, including Pokémon Scarlet and Violet. 

More specifically, this upcoming Pokémon Presents will air at 6 a.m. PT/9 a.m. ET on Aug. 3 – so this Wednesday. As for what to expect, the tweet announcing this presentation says we’ll be getting updates on Pokémon apps (Pokémon Sleep perhaps?) and games, including Scarlet and Violet.

If it’s like past presentations, we’ll likely get a trailer or two for the upcoming ninth generation of Pokémon as well as new details regarding the world of these games. I’m hoping we get a look at the mid-stage evolutions of the starters and more information about the region. What are you hoping to learn? Let me know in the comments below!


Star Wars: Witness The Beginning Of Rebellion (Again) In The Official Andor Trailer

Cassian Andor Disney Plus Star Wars Trailer

Disney revealed back in May that its upcoming Rogue One prequel series, Andor, would premiere on Disney Plus on Aug. 31. Disney has delayed its release by a few weeks as it will now premiere on Sept. 21. However, on Sept. 21, three episodes will go live. 

This news comes by way of the official trailer for Andor released today by Disney. Running nearly two and a half minutes long, this trailer sets up the beginning of a rebellion led by Andor and others such as Saw Gerrera and Mon Mothma (all played by the actors that portrayed them in Rogue One: A Star Wars Story). You can check it out for yourself below: 

Elsewhere, Disney also released a fancy new illustrated poster for Andor today: 

Andor will hit Disney Plus on Sept. 21 with a three-episode premiere. For more details about the series, catch up on everything we learned about Andor back at Star Wars Celebration earlier this year

Are you excited for Andor? Let us know in the comments below!


Sony Discontinuing PS5 Launch Feature You’ve Probably Never Used

PS5 Accolades System Launch Feature Sony

The PlayStation 5 has been the current Sony console for just under two years, having been released on November 12, 2020, in the U.S. At launch, there were a number of new features associated with the console such as Game Help cards, Activity Cards, and several others. 

One of those new features was the Accolades system. If you’re like me, you didn’t know this feature existed before it made its way into headlines today. As for why it’s in headlines, it’s because the launch feature is being discontinued in “the fall of 2022,” according to Sony. 

“In fall of 2022, the Accolades feature on PlayStation 5 will no longer be supported,” an update from Sony reads. “The feature hasn’t seen the level of usage we anticipated, so we are refocusing our efforts. We encourage the community to continue to send positive messages to one another.” 

If you’re curious about what Accolades was in light of its forthcoming discontinuation, it allowed players to give accolades and positive encouragement to other players they came across online. You could give another player a Helpful, Welcoming, or Good Sport accolade based on what it was like playing with them. You were allowed to give one accolade per match and you could only give them to players who weren’t your friends. As for why, well, Sony kept track of your accolades and other players could view them. 

You’ve now only got a few months (maybe even less) to secure as many of these accolades as possible or you could just ignore the feature, which is probably what you’ve been doing the past two years (whether you knew it or not).

In the meantime, read our thoughts on the latest PlayStation exclusive game in Game Informer’s Stray review

Have you ever used the PS5 Accolades feature? Let us know in the comments below!


Enter for your chance to get Sonic Origins for free!

Sonic Origins Logo and artwork

If you are like me and are a child from the 90s you probably remember the Sonic games quite fondly. You also try really hard not to think about how long ago the 90s really were… but I digress…


Now is your chance to relive (or perhaps live for the first time?) the classic collected adventures of Sonic The Hedgehog, Sonic The Hedgehog 2, Sonic 3 & Knuckles, and Sonic CD in the newly remastered Sonic Origins! We have 20 codes to give away so, for your chance at one, all you have to do is enter below and submit your console choice. Extra entries are available with one daily entry option as well. 

Enter until 11:59 PM CST on August 10th, 2022. Sonic Origins is rated E for everyone. Minors will need their parents’ permission to accept the prize. Full rules are available below. Good Luck!


No Cookies? Click to enter the Sonic Origins Sweepstakes

Thousands Of People Called Madden’s Player Rating Hotline In A Single Day

All of the NFL players in Madden NFL 23 have ratings and you can freely look at them on EA’s official site. Is Kenny Pickett ranked high enough at a 68? If you don’t think so, you can call into Madden NFL’s ratings adjustor hotline (at 689-278-3030) to recommend it go up or down. Thousands of people called in within the first day of the hotline launching, and from EA’s snarky Twitter tone, it would appear most of them are complaints, likely about a beloved players rating being too low or a hated players rating being too high.

According to Emma Waldren, Madden’s creator of content strategy and partnerships, over 1,000 people called in within just six hours.

Some NFL players also got involved to joke around about the ratings, clearly with EA’s involvement.

The hotline is a fun way to interact with fans and draw attention to this year’s ratings. Is there a chance a fan called in with a legitimate change that needs to be made to a player’s rating? We’ll have to wait to see, but no matter what, I’d call the hotline a success as it brought out some laughs.

For more on Madden NFL 23, check out our preview that details many of this year’s changes.


The Biggest 2022 Games Delayed To 2023

Game delays are a part of life. You know the old saying, a delayed game is…well, you know. It’s undeniably a bummer to see a title you’re excited about slip into the following year, but it’s generally for the best to ensure a quality product at release. 2022 has had a growing handful of high-profile setbacks, and we’ve assembled them all in one alphabetized list for a handy reference.

EA Sports PGA Tour

First announced in 2021 with a Spring 2022 launch window, PGA Tour marks EA’s return to making golf games after a years-long hiatus. The publisher nabbed exclusive rights to the Masters Tournament and the game even includes the Ladies Professional Golf Association. Unfortunately, we don’t know much more about the game besides a few courses and events, and EA has only offered vague timeframes for launch. It recently pushed the game to Spring 2023, a year after its original projected arrival. 


Luminous Productions’ fish-out-of-water fantasy adventure faced its second delay, moving it from October 11 to January 24. Square Enix states the game is essentially complete and is in the final polishing phase and that the delay was a “strategic decision.” October has quickly become crowded with big releases, so perhaps Square wants to pluck Forspoken from the pack so it can garner more attention in the traditionally lighter month of January. Hopefully, the extra time does this promising action RPG justice. 

Kerbal Space Program 2

Kerbal Space Program 2’s launch has been delayed several times since its reveal in 2019. Developer Star Theory isn’t shy about taking as much time as possible to make sure the space sim is as “breathtaking” as fans expect. Though it’s a bummer to have stay grounded for several months longer, who would want to deny those adorable Kerbals a smooth liftoff? 

The Legend of Zelda: Breath of the Wild Sequel

In March, Nintendo announced that Breath of the Wild’s yet-to-be-named follow-up will slip out of 2022 to arrive in Spring 2023. While we won’t get the Zelda vs Elden Ring Game of the Year throwdown some gamers salivated over this year, we’ve become increasingly conditioned to waiting around for this game. What’s nearly a year-long delay?


Pragmata’s delay has likely been met with the most indifference because we hardly know anything about its strange premise of an astronaut partnering up with a powerful young girl. It also never came close to approaching its original launch window. Capcom revealed the sci-fi title in 2020 and slapped it with a 2022 release. Two years is plenty of time to forget about Pragmata for a while, but in 2021 Capcom pushed the game to 2023 before we even got married to the idea of it arriving this year. Capcom has been tightlipped on Pragmata so it’s hard to know why it tacked on an extra year of development, but we’re itching to see more of this fascinating title in the near future.


Arkane Studios’ bloodsucking co-op title needs to slumber a bit longer. On its face, Redfall is essentially Left 4 Dead with vampires as you and your crew band together to survive hordes of deadly night creatures. We’re itching to see if and how Arkane applies the immersive sim elements from Dishonored or Deathloop to a completely multiplayer format. We just have to wait until the first half of 2023 now.


Replaced turned heads during the E3 2021 Xbox Showcase thanks to its stunning pixel art and dystopian ’80s aesthetic. Unfortunately, world events have presented a roadblock. Developer Sad Cat is based in Belarus near Ukraine and some of its designers have been caught in the crossfire of Russia’s invasion. Several team members had to relocate for their safety, adversely affecting the game’s development and forcing a delay. Of course, the well-being of the employees is infinitely more important and we hope Sad Cat is able to bounce back sooner rather than later. 

S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2 developer GSC Game World is based in Ukraine’s capital of Kyiv, which has been heavily bombed in the ongoing Russian invasion of the country. Several of its developers had to flee the city, and some have even taken arms to help defend it. Needless to say, S.T.A.L.K.E.R. 2 wasn’t going to hit its December launch date and will arrive sometime next year, thanks in part to GSC resuming most of the development at a new studio in Prague, Czech Republic. 

Sea of Stars

Sea of Stars comes from Sabotage, the team behind The Messenger, and serves as an RPG prequel to the 2018 action game. Players control two characters who wield the power of the sun and moon to battle an evil alchemist, and the game’s influences include Illusion of Gaia and Chrono Trigger (even sharing the same composer). Though Sea of Stars never had a firm 2022 release date, Sabotage confirmed the game will slip into 2023 in order to avoid crunching the staff while polishing up the experience. 


In June 2021, Bethesda confidently announced Starfield would land on November 11, 2022; the eleventh anniversary of Skyrim’s launch. Unfortunately, the publisher’s new space-faring IP needs more time on the assembly line and was delayed in the same breath as Redfall. Despite the setback, we still expect Bethesda to unveil the first lengthy gameplay demonstration for Starfield at the Xbox/Bethesda Showcase in June.

Suicide Squad: Kill the Justice League

Rumors had swirled about Suicide Squad’s delay before developer Rocksteady confirmed the worst, so at least the blow was softened a bit. While we won’t get to (hopefully) take down Superman and the League this calendar year, we trust that Rocksteady will take whatever time it needs to do the Suicide Squad justice.


Tchia has been one of the most promising-looking indie titles since its reveal in 2020. The game stars a young girl who has the power to transfer her spirit into the bodies of animals and objects, controlling them from within. The game also takes cues from games like The Legend of Zelda: The Wind Waker with its focus on sailing between multiple islands, and you can also explore underwater and soar through the skies on a glider. Developer Awaceb wants to ensure Tchia lives up to its potential and needs the rest of 2022 to pull it off. 

Test Drive Unlimited: Solar Crown

Test Drive Unlimited’s big comeback landed a September 2022 launch date a year in advance, demonstrating KT Racing’s apparent confidence it could cross the finish line in time. Alas, it was not to be. In order to ensure Solar Crown reaches the sky-high bar of quality the team is aiming for, the game was not only delayed, but its PlayStation 4 and Xbox One versions were canceled. According to the studio, abandoning the last generation will allow Solar Crown to take full advantage of current hardware. 


Xenoblade Chronicles 3 Review | All Things Nintendo

This week on All Things Nintendo, Brian welcomes Game Informer associate editor Jason Guisao to break down his review of Xenoblade Chronicles 3, the massive role-playing game that hit Nintendo Switch today. Before that, the two get caught up on all the biggest Nintendo news from the last two weeks. The show ends with an RPG-focused Definitive Ranking topic before Jason gives his eShop Gem of the Week.

If you’d like to follow the people from this episode on Twitter, hit the following links: Brian Shea (@brianpshea)Jason Guisao (@Jason_Guisao)

The All Things Nintendo podcast is a weekly show where we can celebrate, discuss, and break down all the latest games, news, and announcements from the industry’s most recognizable name. Each week, Brian is joined by different guests to talk about what’s happening in the world of Nintendo. Along the way, they’ll share personal stories, uncover hidden gems in the eShop, and even look back on the classics we all grew up with. A new episode hits every Friday!

Be sure to subscribe to All Things Nintendo on your favorite podcast platform. The show is available on Apple PodcastsSpotify, and Google Podcasts.

00:00:00 – Introduction
00:01:23 – First Mario Strikers: Battle League Characters
00:04:00 – New NES and SNES Games for Switch Online

00:14:25 – Nintendo Switch Sports Free Update
00:19:18 – TMNT: The Cowabunga Collection Release Date
00:22:44 – New Mario Kart 8: Deluxe DLC Courses
00:28:11 – New Pokémon Orchestral Version Released
00:29:10 – Xenoblade Chronicles 3 Review
00:53:50 – Definitive Ranking: RPGs on Switch
01:01:41 – eShop Gem of the Week: Ape Out

If you’d like to get in touch with the All Things Nintendo podcast, you can do so by emailing, tweeting to Brian (@BrianPShea), or by joining the official Game Informer Discord server. You can do that by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the All Things Nintendo channel under “Community Spaces.”

For more Game Informer podcasts, be sure to check out The Game Informer Show with host Alex Van Aken, which covers the weekly happenings of the video game industry, and Video Gameography with host Marcus Stewart, which explores the history of video games – one series at a time! We also have From Panel to Podcast from host Andrew Reiner, covering everything from the world of comic books, including the shows, movies, and games that spawn from them!


Build Redux Review: Beautiful Power

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<p>One of the allures of PC gaming is building your rig to the specs you need. Last year, while I didn’t pick my components, I built a machine using <a href=””>NZXT’s streaming PC</a> package, which comes with all the parts you need and a handy guide to walk you through the steps. The build took us about three hours, with only a few hiccups along the way.</p>

<p>If you don’t want to dedicate time to the build and would rather have someone else put it together, there are plenty of pre-built PC options on the market. One of the newest companies exploring this space is Build Redux, a sister company of Digital Storm, the longtime boutique PC manufacturer.</p>

<p>When you go to Build Redux’s <a href=””>website</a>, you see the option to build your PC, but not in the way you would expect. You pick your top three games from a preset list of fifteen titles. The options include many reflex-based shooters like Call of Duty Warzone, Overwatch, and Apex Legends. When you click a game, a framerate appears over the box art. Clicking Apex Legends reveals a reading of 70 frames per second for Build Redux’s “good” PC model. The “better” model raised the framerate to 110, and “best” jacked it to 145.</p>

<p>The difference in price at this point is good at $1,415, better at $1,879, and best at $2,259. After selecting the option you want to explore, a screen shows all the components in your tower. In my “best” option, I see I’m getting an NVIDIA GeForce RTX 3080 10GB graphics card. That’s a nice card, but I could upgrade it to something better like the 3090 Ti 24 GB, but it would raise my cost by $888. You can tweak most options, from the memory and cooler to storage and power supply.</p>

<p>Once my build is complete, I see a $99 build fee. Additionally, I learn all machines come with a two-year parts and labor warranty to replace or repair any malfunctioning hardware, just as long as it wasn’t physically damaged.</p>

<img src=”” typeof=”foaf:Image” alt=”” class=”image-style-body-default” />

<p>Build Redux sent me a default “best” model for review. The cardboard shipping container is sizable, consisting of thick padding for the formidable foot-and-a-half tall tower. At the top of the box sits a long black container reading “Welcome to PC gaming.” Inside, I first see a quick-start guide that consists of just a handful of steps, such as removing padding inside the tower, ensuring the cables look good, and learning where to plug in the peripherals.</p>

<p>After just a minute or two, I boot the machine to a symphony of color. Rainbow hues spin and rotate brightly from three circular LED lights on the machine’s face. Turning the unit slightly to my right, a glow emits from another light behind a glass panel, giving me a good view of the hardware on display. It’s a beautiful sight, and I can freely change what colors I see and how intense they are using a small remote in the box.</p>

<p>Seconds later, I see the machine’s desktop, and moments later, I’m downloading Steam, followed by several games I want to use to check out the hardware’s capabilities. The only sound I hear at this point is the clanking of my keyboard; the machine is ghostly quiet when doing basic web surfing and app interactions. Build Redux delivers a pug-and-play experience right out of the box that is just as easy to set up as a console.</p>

<p>Here are the review units specs:</p>

<p><strong>CPU: </strong>Intel Core i7 – 12700K – 12 Core<br />
<strong>GPU:</strong> NVIDIA GeForce RTX 3080 Ti Founder’s Edition<br />
<strong>Memory:</strong> Patriot Viper Elite II 16GB 3200mhz BULK (32BG Kit 2x16GB)<br />
<strong>SSD: </strong>Kingston NV1 NVMe M.2<br />
<strong>Cooling: </strong>Cooler Master CN REDUX 240mm<br />
<strong>Motherboard:</strong> ASUS Prime Z690-P WIFI D4<br />
<strong>PSU: </strong>HighPower HP1-H 850W Gold Fully Modular<br />
<strong>Case: </strong>Redux TD500</p>

<p>When asked what people can expect from the specific hardware, a Build Redux representative tells me that my configuration is a bit old and has now been updated slightly with different tech, but assures me it is in the same ballpark as what people can get today. The company doesn’t post the brands for each component, as they often change based on supply. This latter point is a bit concerning, as the consumer should know what’s in there. There’s a bit of blind faith, but Build Redux is ensuring compatibility. </p>

<p>The first game I test is Elden Ring, as I have recently seen it roaring on another high-end machine with maxed-out settings. The RTX 3080 handles it easily, delivering a silky smooth framerate at 2560×1440 resolution and all settings at the highest levels. The only change is a slight elevation in fan noise. The fan is quiet but noticeable from beneath my desk, just a few feet from me. I also checked out Stray with an uncapped framerate, and it looks fantastic.</p>

<p>I then spend time with some of this generation’s more graphically demanding titles. Cyberpunk 2077 ran without a hitch on the ultra ray tracing setting, with all other fields set to the highest levels. Horizon Zero Dawn also looked incredible with maxed-out settings. This machine has the horsepower to bring out the best in the current generation of games and should be fairly future-proof for the next few years of new releases.</p>

<p>The high-end model is a bit spendy yet delivers in performance and external beauty. It looks like a machine someone would custom build and should be great for streaming purposes, given its customizable lighting. Build Redux’s best foot forward impresses and is a great starter unit for people getting into PC gaming that roars with power at a reasonable price.</p>

Enter For A Chance To Win Game Informer Gold – Sonic Frontiers Issue

High-gloss paper. Gold-foil covers. Uniquely-numbered issues. Ridiculously-low print runs. This is Game Informer Gold, an ultra-rare collectible that one of you can win through this sweepstakes. You need to get your hands on Game Informer Gold to truly understand how big of an upgrade it is over our standard edition. From its increased thickness to the gold shine on the cover, this is as high-end as magazines get.

This month, the copy of Game Informer Gold that is up for grabs is issue 347, featuring Sonic Froniters. Not only can you read our massive cover story on the best paper and print quality we provide, but there’s also a feature on Open Roads and an early look at Stormgate, the new RTS from developers that worked on Warcraft III and Starcraft II. The issue boasts a huge preview section with new looks at games like Marvel’s Midnight Suns, A Plague Tale: Requiem, Saints Row, Call of Duty: Modern Warfare II, Final Fantasy XVI, Redfall, and Street Fighter 6.

For more info on Game Informer Gold, watch this short video featuring our first Game Informer Gold issue #340:

Enter below by August 8, 2022 for your chance at this unique exclusive collectible. NO PURCHASE IS NECESSARY. Daily entry options available so come back often for your best chance. Full rules are available below. Many will enter, but only one will win! Good Luck!

Enter for a chance to win Game Informer Gold – Sonic Frontiers Issue

Take Your First Look At NBA 2K23’s Gameplay

Our brief first look at NBA 2K23’s on-court action shows off the fluidity of play and attention to detail that unfolds even after the whistle is blown. For years, this series has been lauded as a graphical powerhouse, and this teaser sizzles in this way.

We’ll have to see how the footage shown breaks down as far as new gameplay features, but it would appear perimeter play is getting some of the spotlight this year. The realism in the superstars is also on display, both on the court and in how they celebrate and interact with fans.

NBA 2K23 will have three different looks on retail stands with NBA Legend Michael Jordan on one cover, Phoenix’s Devin Booker on another, and the WNBA’s Sue Bird and Diana Taurasi on the third. Michael Jordan’s return unfolds through 15 different Jordan Challenge scenarios that recreate key moments from his career.

More details should be coming soon, as 2K Sports aims to ship NBA 2K23 on September 9 for PlayStation, Xbox, Switch, and PC.


Genshin Impact Reveals New Characters And Region In Teaser Trailer

“A new chapter is about to begin amidst a tangled web of factions.” This line accompanies the latest teaser trailer for Genshin Impact, the incredible free-to-play RPG from miHoYo. The trailer dives into the game’s fourth region, Sumeru, which is home to people who can’t dream and worship the God of Wisdom.

Suermu looks lush in foliage, with mushroom creatures scurrying about the trunks of sizable trees. It also contains a desert area and looks to be just as sizable as the game’s other areas.

The trailer also introduces a host of companion characters that players will meet as quests are completed. The first new character is Tighnari, a forest watcher who we see holding a magical firefly. In Port Ormos, players will run into Alhaitham from the Haravatat in the Akademiya. Further into the game, players meet Dehya of the Desertfolk, who is also a mercenary for the Emerites. There are also Nilou, a character who is pursuing art and dance, Nahida, a mysterious being, and Cyno, the General Mahamatra.

All of this content is a part of Genshin Impact’s 03 update, which doesn’t have a release date yet, but appears to be close, given how much miHoYo has revealed. Genshin Impact is currently available on PlayStation consoles and PC, and works just as well on Android, and iOS.

Are you still invested in Genshin Impact? If so, what do you hope to see from the new update?


Round Up Of Game Updates From The Annapurna Showcase

Today’s Annapurna Showcase brought several platform changes and new-gen updates for many well-received indie games. It also gave us a release date on a particular indie that’s been radio silent for some time. We’ve gathered these smaller announcements into one convenient spot, so scroll through to see which Annapurna joint is getting a new home with fresh bells and whistles. 

The Pathless

Giant Squid’s high-speed action platformer and PS5 launch title is migrating to Xbox and Switch this winter.


This narrative adventure game about exploring a woman’s entire life through her memories finally has a release date: August 4. It will be available on Switch, PC, and iOS.

Outer Wilds

Outer Wilds is blasting off to PlayStation 5 and Xbox Series X/S on September 15. This version sports 4K graphics and 60 fps performance. Existing owners will also get these enhancements thanks to a free upgrade. Developer Mobius Digital also provided an update on the previously announced Switch port, which is still in the works despite not having a release date.

Solar Ash

Heart Machine’s trippy platformer is heading to Steam on December 6 and will make its debut on Xbox via Game Pass this winter.

What Remains of Edith Finch

One of the best narrative adventure games of the last decade is available on PlayStation 5 and Xbox Series X/S today. This improved version boasts 4K resolution and 60 fps gameplay.


Narrative perspective puzzler Maquette finds new homes on Xbox (including Game Pass) and Switch this winter.


Remember Hohokum? The colorful, surreal, and relaxing flying snake game makes a surprise jump to Steam, and you can buy it today!


Dinosaur Survival Game The Lost Wild Gets Suspenseful New Trailer

Annapurna Interactive concluded its showcase today by debuting The Lost Wild, Great Ape Games dinosaur-laden survival game.

The Lost Wild was first announced last October with a pre-alpha trailer and is described as a first-person survival horror game. Players control an investigative reporter guided by a mysterious voice over the radio to explore abandoned Japanese facilities nestled within an island forest teeming with prehistoric wildlife. These dinos are highly intelligent and realistically behave like animals, featuring what Great Ape describes as self-preservation and reactive systemic AI behaviors. 

Players can use stealth to avoid detection while exploring, create distractions, or repel dinos using items like flares and makeshift, non-lethal weaponry. You’ll spend much of the game scrounging for materials as you traverse ruins for clues about the island’s history and how you ended up in this dire situation. 

According to the game’s FAQ, The Lost Wild won’t be arriving until late 2024 or early 2025. It has been confirmed for PC via Steam but will also come to unspecified consoles. 


Katamari Creator Teases His Next Project

Keita Takahashi, the creator of the Katamari series, has a new game in the works. Unfortunately, it’s tough to know exactly what it is.

A teaser trailer premiered during today’s Annapurna Showcase showed a few seconds of close-up footage of an animated child snoring in his sleep. What does it mean? Your guess is as good as ours, but we fully expect it to be weird given Takahashi’s history.

Takahashi’s last big title was the colorful Wattam, released in 2019 and published by Annapurna. This new title looks to continue the relationship between the two partners.


Bounty Star Lets You Pilot A Mech In A Post-Apocalyptic Southwest

Annapurna Interactive revealed an eye-brow-raising new shooter called Bounty Star: The Morose Tale of Graveyard Clem. The title blends mech gameplay and farming with a wild west aesthetic, and it’s coming next year. 

Players control Clementine McKinny, a bounty hunter and former soldier looking to atone for her past by keeping the peace in the Red Expanse, a post-apocalyptic version of the American Southwest. She uses her trust mech suit to keep the bad guys at bay, which players can customize with various offensive and defensive components. These include various guns, a laser sword, missile launchers, riot shields, boosters, and more. 

When you’re not blasting apart enemies, you’ll take care of your homestead. This rundown garage can be upgraded with new supply and water lines, and you can grow food, raise animals, and manufacture ammo for your mech.

Bounty Star will arrive on PlayStation and Xbox platforms (launching day one on Game Pass), Switch, and PC and launches in 2023.


Thirsty Suitors Gameplay Trailer Highlights Wacky Turn-Based Battles And Skateboarding

Thirsty Suitors kicked off the Annapurna Showcase with a new gameplay explainer breaking down its uniquely presented battle system and a surprising exploration segment. 

The game, which premiered during last year’s Game Awards, centers on Jala, a young woman who must reconcile with her exes and friends while dealing with ( or, more specifically, disappointing ) her demanding parents before her sister’s wedding. The game revolves around a turn-based battle system where Jala faces a former lover, which reimagines their attempts to find common ground as an RPG battle.

The trailer showed off moves such as Thirsty Taunts to manipulate an ex’s emotions. Your old flames can manifest their inflated egos into alternate realities, where they reign supreme as the exaggerated versions of their self-perceptions. Thankfully, you knock them down a peg by enlisting the help of family members as if they were Final Fantasy summons, such as a giant version of Jala’s mother dishing out significant damage. Battles conclude not with a knockout but with Jala and her adversary working out their issues.

Thirst Suitors features a variety of gameplay mechanics outside of battles, namely skateboarding. Certain segments allow Jala to skate and grind rails, build combos, and execute stunts to build up a score. It’s a surprising addition that harkens to Tony Hawk or Jet Set Radio, and the game also features other unique gameplay shifts. 

A Steam demo goes live later today if you’re still on the fence about Thirsty Suitors. The game has only been confirmed for PC so far and has no release window.


Kentucky Route Zero Developer Discuss Its New Title

Kentucky Route Zero has become one of the last decade’s most celebrated narrative adventure games. As such, fans will be happy to know that developer Cardboard Computer is hard at work on its next title.

A dev diary during today’s Annapurna Showcase doesn’t reveal much about the game, including its title. We get shots of the team members animating a dog’s face, with the designers saying the next game will feature fully-animated characters. It also explains the project has a faster tempo and sports funnier writing than KRZ but will ultimately be a tragedy. 

Whatever this game is, it has no release window or announced platforms. You can read our review of Kentucky Route Zero here


Skull And Bones Cover Story And Xenoblade Chronicles 3 Review | GI Show

skull and bones

In this week’s episode of The Game Informer Show, the crew shares exclusive details from our Skull And Bones cover story and discusses our Xenoblade Chronicle 3 review. During The Playlist, Van Aken raves about Rollerdrome and shares why it’s one of his most anticipated games after playing it. To round out the show, we answer a few listener questions about how the Steam Deck compares to the Nintendo Switch and which portable games we’d like to re-release onto home consoles. 

Follow us on social media: Alex Van Aken (@itsVanAken), Wesley LeBlanc (@LeBlancWes), Jay Guisao (@Jason_Guisao), Marcus Stewart (@MarcusStewart7)

The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host Alex Van Aken every Thursday for a chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple PodcastsSpotify, or your favorite podcast app.

Editor’s Note: Please welcome Matt Storm, our new freelance audio editor for The Game Informer Show. Matt is an experienced podcast host, editor, and producer who’s been podcasting for over a decade. You should listen to Matt’s shows like the “Fun” And Games Podcast, and Reignite, a Mass Effect podcast. 


00:00:00 – Intro

00:03:22 – News

00:04:33 – Cover Story – Skull And Bones

00:21:44 – Xenoblade Chronicles 3

00:34:48 – Rollerdrome

00:52:14 – Stray

01:06:12 – Housekeeping and Listener Mail


Mario Kart 8 Deluxe – Booster Course Pass Wave 2 Races Into Action Next Month

Mario Kart New Tracks

During February’s Nintendo Direct, Mario Kart 8 Deluxe got a lot of overdue attention with the announcement of 48 race tracks – new and old – coming to the arcade racer by 2023. The first wave dropped in March alongside a 2.0 update. Wave 2 is just around the bend and promises the Turnip and Propeller Cups next month. This means we’re getting some familiar courses across multiple consoles, including the Super NES, Gameboy Advance, Nintendo 64, Nintendo DS, Wii, and Mario Kart Tour games. Here are the details for each cup based on a recent press release:

Turnip Cup 

  • Tour New York Minute – Zip past towering skyscrapers and enjoy a scenic drive through the park in this Big Apple-inspired course originating from the mobile game Mario Kart Tour. 
  • SNES Mario Circuit 3 – Drift your way around tight corners and avoid the Warp Pipes in this classic course that originated in Super Mario Kart on Super NES. 
  • N64 Kalimari Desert – This desert race features frequent run-ins with an old-fashioned steam locomotive that crosses the course – be careful not to cause any delays! 
  • DS Waluigi Pinball – Launch, bump and weave across this course themed after a giant pinball table, complete with colorful lights and sounds. Just try not to tilt! 

Propeller Cup 

  • Tour Sydney Sprint – Soak up the sunshine as you soar above the bay and cruise around the sights in this course that originated in Mario Kart Tour. 
  • GBA Snow Land – Try not to slip and slide on this wintry course from Mario Kart: Super Circuit. Just remember: Cooler heads will prevail. 
  • Wii Mushroom Gorge – This course features an underground cavern, deep chasms and giant mushrooms to spring off of – make sure you land safely! 
  • Sky-High Sundae – The competition may heat up, but that doesn’t mean you can’t chill out in this sweet race, which is filled with larger-than-life desserts at nearly every turn. Prove you’re number one under the sun(dae) in this debut course! 

All courses can be played locally or online starting on August 4, so strap in, buckle up, and take to the roaring circuits of Mario Kart 8 Deluxe with family and friends.


Eight Yakuza Games Come To PlayStation Plus Starting Next Month

Yakuza PlayStation Plus

Now’s the time to claim Japan’s seedy underbelly for yourself. Yakuza: Like A Dragon is packaged into the free PlayStation Plus August catalog. However, eight other Yakuza are coming to the subscription service starting this month.

According to the official PlayStation blog, Extra and Premium members can download/play Kazuma Kiryu’s classic, crime-riddled journeys in Yakuza 0, Kiwami, and Kiwami 2 next month. Later this year, those same subscribers get access to Yakuza 3 Remastered, Yakuza 4 Remastered, Yakuza 5 Remastered, and Yakuza 6: The Song of Life. That’s hundreds of hours of fantastic Ryu Ga Gotoku content. Be sure to check out our reviews or previews for the games below:

Last week, screenshots of the next Yakuza game surfaced. Whether we’re in for a numbered entry or sequel to Like A Dragon remains to be seen. But we know that the lovable Ichiban Kasuga and co. are making their triumphant return.


My Rollerdrome Preview Is Late Because I Can’t Stop Playing It


PlayStation 5, PlayStation 4, PC

Private Division


August 16, 2022

It’s Tuesday morning. I’m late. I’ve missed the embargo deadline for Rollerdrome. Across the games press, website authors have already published previews and stories about their time playing Roll7’s blood-packed sports title. 

But I can’t stop playing Rollerdrome. 

Instead of writing, I once again queue the Barbican Arena competition, the last leg in my six-level demo. The level begins in a long, claustrophobic tunnel lit in red light. I have everything I need – rollerskates and a shotgun – to put on the show of a lifetime. Ahead of me are echoes of a crowd clapping in unison, an ominous metronome inviting me further past the steel-latched mouth of the arena. They paid for a show, and I’m going to give it to them.

Rollerdrome is a bloodsport funded by a mega-corporation in a near-future dystopia. Challengers travel the globe, competing in industrial arenas to climb the ranks of a televised competition – all to distract the public from a grim reality. Each match-up shares a simple-but-effective formula: drop into an arena, kill corporate-owned militia units, and skate for your life. It’s like Tony Hawk’s Pro Skater but with guns. It’s great. 

Everything in the arena wants to kill you. Snipers, rocket-wielding commanders, riot guards, and even mechs are all constantly targeting you. One of the game’s challenges is to know when to strike or evade, a hard lesson I learned after a few deaths. If you run out of ammunition, you must perform skate tricks to generate more. Low on health? Kill enemies to regenerate or quickly escape by grinding a nearby rail. If a sniper nest is out of reach, gain some air on a nearby half pipe to close the distance. 

Rollerdrome is fast-paced and full of spectacle, but it’s never unmanageable, thanks to the game’s bullet-time feature. Upon entering bullet time, which you can trigger almost any time, everything slows down, giving time to line up cinematic kill shots easily. Certain weapons have unique secondary mechanics that activate while in slow motion. The shotgun, in particular, has a fatal slug shot requiring an additional timed button press similar to an active reload, and it’s delightful to wield. Bullet time makes it easy to switch between slow motion and real-time while stringing together combos, creating a hypnotic flow state I never want to end.  

“Kara Hassan: Match Victory,” a faceless commentator announces after I extinguish the last of my opponents in the arena.

It’s too early to share a final judgment – I’ve only played a small demo of a larger project – but Rollerdrome could be in the running for the best-feeling game of the year. We’ll have to wait to find out when it releases on August 16.



We’re Playing Bayonetta And Finishing Our Gundam | Game Informer Live

In these trying times, the only thing keeping me going is knowing I will play a new Bayonetta game in just a few short months. But hey, let’s not forget the classics, either. 

Today on Game Informer Live, we’re revisiting the original Bayonetta, which most intelligent and attractive people will say is one of the best games of all time. 

But that’s not all! A couple of weeks ago, we started building a Real Grade Wing Gundam Gunpla kit. You can check out the first and second archives right here. I recommend getting caught up because today is the day we’re finally finishing our build. Come Hell or high water; we are piecing this robot together. 

We’re going live on our Twitch page at 3:30 PM Central Time (4:30 PM Eastern Time/1:30 PM Pacific). Hope to see you there!


Report: Grand Theft Auto 6 Co-Stars A Female Protagonist, Rockstar Adopts More Progressive Studio Culture

Bloomberg posted a new report about Grand Theft Auto 6’s development, based on sources close to or within Rockstar Games. The details discuss how a revamped and improved studio culture has influenced the game’s design, including its playable protagonists, writing, and tone. 

GTA 6, which Rockstar confirmed was in active development in February, will reportedly star two playable bank robbers in a Bonnie and Clyde-inspired tale, and the female protagonist, a first for the series, will be Latina. The game is set in a modern-day, fictionalized Miami and its surrounding areas, which signals a return to Vice City. Despite being set in a single city, the game is said to already have more interior locations than any GTA game. Still, the studio plans to regularly update GTA 6 over time to add more missions and even cities. Bloomberg reports that GTA 6 may arrive sometime before March 2024. However, sources tell the publication that some developers within Rockstar are skeptical that the game will hit that timeframe.  

The report also states that GTA 6 was initially codenamed Project Americas and has been in the works in some form since 2014. However, development proceeded slower than usual, partly due to Rockstar’s desire to adopt healthier work schedules to avoid crunch, especially in the wake of workplace abuse reports that arose during Red Dead Redemption 2’s development. Rockstar has enacted policies such as converting contractors to full-time employees, hiring more producers to reduce workloads, improving mental health benefits, and has weeded out problematic staff members. Studio morale has reportedly been very high as a result of these changes. 

Grand Theft Auto Online

This move is part of a larger, more progressive restructuring at the studio to erase what one source described to Bloomberg as a “boy’s club” culture. This reframing has reportedly influenced the content of its games, especially in the wake of American culture in the past few years. Rockstar co-founder Dan Houser spoke in 2018 about the challenges of lampooning the distressing absurdity of modern America. Bloomberg reports that Rockstar has reexamined the type of writing and humor it’s criticized for in the past to be more culturally sensitive. That includes avoiding misogynistic portrayals of women and jokes that ridicule marginalized communities. 

Bloomberg’s story reveals one example of this new mindset. Rockstar had developed a team-based Cops and Robbers-inspired mode for GTA Online called Cops’ n’ Crooks. However, the studio decided to shelve this mode in the wake of the 2020 murder of George Floyd by a police officer and has not made plans to release it since. 

If these reports are accurate, Grand Theft Auto 6 may be a very different game from a tonal standpoint compared to previous entries. The departure of lead writer Dan Houser in 2020 has undoubtedly had an impact, and it will be curious to see a GTA game without his narrative touch (or, perhaps, less of it). Rockstar valuing a healthier work/life balance is undoubtedly good to hear. Time will tell how these new changes affect the hotly anticipated game and the studio’s future. 

[Source: Bloomberg]


PlayStation Plus Members Kickflip Into August With Tony Hawk’s Pro Skater 1+2 And Other Free Games

PlayStation Plus August

This month’s catalog for PlayStation Plus was announced today on the official PlayStation blog. Subscribers will be able to skate into August with Tony Hawk’s Pro Skater 1+2, Yakuza: Like A Dragon, and Little Nightmares.

The three games will be available on August 2, which means July’s titles – Crash Bandicoot 4: It’s About Time, The Dark Pictures Anthology: Man of Medan, and Arcadegeddon – are leaving. You have until August 1 to download last month’s free games. In any case, here’s what you can expect from this month’s three titles:

Tony Hawk's Pro Skater 1 And 2

Tony Hawk’s Pro Skater 1+2 Cross-Gen Deluxe Bundle | PS4, PS5

“Drop back in with the most iconic skateboarding games ever made. Play Tony Hawk’s Pro Skater & Tony Hawk’s Pro Skater 2 in one epic collection, rebuilt from the ground up in incredible HD. All the pro skaters, levels, and tricks are back and fully remastered, plus more. Skate to songs from the era-defining soundtrack along with new music, hit insane trick combos, or shred all the original game modes by going head-to-head with local 2-player modes! Strengthen your skills by taking your sessions online and competing against players from around the world in multiplayer modes and live leaderboards. Play as skaters from the original roster (Tony Hawk, Kareem Campbell, Bucky Lasek, and more) or slide into the new roster made up of Olympian skaters (Nyjah Huston, Aori Nishimura, Leticia Bufoni, and more.).”

In his review, Brian Shea awarded Tony Hawk’s Pro Skater 1+2 an 8.75 out of 10. 

Yakuza: Like A Dragon | PS4, PS5

“Immerse yourself in Little Nightmares, a dark whimsical tale that will confront you with your childhood fears! Help Six escape The Maw – a vast, mysterious vessel inhabited by corrupted souls looking for their next meal. As you progress on your journey, explore the most disturbing dollhouse offering a prison to escape from and a playground full of secrets to discover. Reconnect with your inner child to unleash your imagination and find the way out!”

In his review, Jeff Cork awarded Yakuza: Like A Dragon a 9.25 out of 10. 

Little Nightmares | PS4

“Immerse yourself in Little Nightmares, a dark whimsical tale that will confront you with your childhood fears! Help Six escape The Maw – a vast, mysterious vessel inhabited by corrupted souls looking for their next meal. As you progress on your journey, explore the most disturbing dollhouse offering a prison to escape from and a playground full of secrets to discover. Reconnect with your inner child to unleash your imagination and find the way out!”

In his review, Jeff Cork awarded Little Nightmares a 9 out of 10.


Everything Great In The World Of Comic Books | From Panel To Podcast

On this episode of From Panel to Podcast we dive into last week’s books, giving you a rundown of the best stories that you should add to your pull list. We also highlight the comics that are releasing this week and provide insight into why you may want to pick them up.

If you would like to follow us on Twitter: Andrew Reiner (@Andrew_Reiner) and Philip Hoff (@bnow23).

From Panel to Podcast is a weekly show created by two lifelong comic book readers who offer suggestions on which comic books you should be reading each week. Each episode also dives into the latest developments for comics in video games, movies, and television shows. We’ll even discuss comic book collectibles and anything we think you should know about that pertains to this entertainment medium.

Be sure to subscribe to From Panel to Podcast on your favorite podcast platform. The show is available on Google Podcasts, Spotify, and Apple Podcasts.


Report: Star Wars: Knights Of The Old Republic Remake On Hold

Star Wars: Knights of the Old Republic Remake

The Star Wars: Knights of the Old Republic remake, teased initially with a brief trailer back in 2021, is reportedly on indefinite development hold. That’s the news as reported by Bloomberg earlier today, which cited unnamed sources close to its development, relaying that the project has been paused.

The problems reportedly stem from major staff departures at developer, Aspyr Media. Specifically, both the art director and the design director were unexpectedly let go from the company. A recent vertical slice demo of the game was well received by license holders. However, later messaging to the rest of the development team suggested that the project wasn’t where studio leadership wanted it to be.

Developers at Aspyr are reportedly now stating that 2025 would be a realistic time frame to expect the project to release. 

Star Wars: Knights of the Old Republic holds a special place in video game history. The original 2003 game was a significant milestone in successful and original video game storytelling in the Star Wars franchise and featured a memorable twist regarding a main character’s identity. The game also helped popularize some of the choice-driven and moral decision-making that became so popular in later games like Mass Effect.

The remake is highly anticipated by longtime fans, but its future now appears murky.

[Source: Bloomberg]


The Skull and Bones Digital Issue Is Now Live

If you subscribe to the digital edition of Game Informer, you can now learn all about Skull and Bones. Following the cover reveal, our digital issue is now live to subscribers on web browsers, iPad/iPhone, and Android devices. Individual issues will be available for purchase this afternoon.

You can download the apps to view the issue by following this link. All of these digital options are included in a PowerUp Rewards Membership.


Cover Reveal – Skull And Bones

Skull and Bones was first revealed in 2017. As a major fan of Assassin’s Creed IV: Black Flag, I was thrilled to see Ubisoft dive back into piracy, this time with a new IP. At that point, Skull and Bones was a 5v5 multiplayer arena battler where you played solely as the ship. It wasn’t exactly the Black Flag follow-up many, including myself, had anticipated, but with Ubisoft Singapore, the studio behind the Assassin’s Creed franchise’s excellent naval combat, at the helm, I wanted to see more. 

After another look at it in 2018, Skull and Bones went dark, and Ubisoft remained mostly silent on the title for years. Then, this month, the publisher announced that it would be re-revealing Skull and Bones on July 7. That return brought with it a brand new look at gameplay and new details about how Skull and Bones was no longer the 5v5 arena game it was when it debuted years ago. Now, it’s an expansive live-service game set in an open-world Indian Ocean where your goal is to rise from pirate outcast to kingpin. While we learned a lot that day, I still had questions, and for this cover story, I was able to ask them all (and then some) to key developers such as game director Ryan Barnard and creative director Elisabeth Pellen. 

For this issue’s cover story, I spoke virtually with Barnard, Pellen, and other team members at Ubisoft Singapore. I spent those hours asking them about the game’s new direction, its art, its music, its progression mechanics, the endgame of Skull and Bones, how it will keep fans playing for years to come, and how the game will differentiate itself from other pirate mainstays in gaming such as Rare’s Sea of Thieves. You’ll learn about all of that and more, including how Skull and Bones’ Infamy system works, how the game handles PvE and PvP servers, and the importance of multiplayer in this cover story. I was already excited about Skull and Bones before this – if you know me at all, you know that if pirates are involved, I’m on board (excuse the pun) – but talking to the team has me even more stoked for November 8. 

Of course, as usual, there’s plenty more treasure within Issue #348. We’ve got a robust look at 60 of the most exciting game reveals of the summer, a deep dive into the new revival of Saints Row, a feature-length look at Ubisoft’s Mario + Rabbids Sparks of Hope, reviews for games you don’t want to miss, and an E3-focused retrospective about its place in gaming. You can expect all that and more in this upcoming issue of Game Informer. 

Print subscribers can expect their issues to arrive in the coming days/weeks. The digital edition of this issue launches later today for PC/Mac, iOS, and Google Play. To subscribe to either the digital or print version, click here


You Can Actually See John Cena In Fortnite This Week


WWE’s SummerSlam event takes place this Saturday, and Epic is getting in the mood by announcing that 16-time world champion John Cena will five-knuckle shuffle his way into Fortnite.

Cena arrives on July 28 and comes outfitted in his full-on entrance gear as well as his shirtless in-ring gear. You can pick up a set that includes a “you can’t see me” emote, WWE Championship Title Back Bling, and Five Digit Slapper pickaxe. Personally, I’m chuckling at the idea of the PG-friendly Cena adjusting attitudes with guns instead of bodyslams. 

While Cena isn’t the first wrestler to appear in Fornite – Dwayne “The Rock” Johnson has him beat there – it’s cool to see regardless, and, as a wrestling fan, I hope this trend continues. Fortnite already acts as the ultimate “forbidden door” for various media properties, so let’s throw more sports entertainment into the mix by adding stars from WWE, AEW, Impact, New Japan, and other promotions. That would certainly entice me to dive back into action. 

Do you plan on chasing victory royales as Big Match John? Let us know in the comments! 


PlayStation VR2 See-Through View And Other Features Detailed In New Blog Post

PlayStation VR2

Sony released a PlayStation Blog post fleshing out some of the new features for its upcoming PlayStation VR2 headset. 

PS VR2 now sports a see-through view. By hitting a button or using the Card in the Control Center, you can disable game footage and see your surroundings without removing the headset. This is thanks to the device’s embedded front cameras, making it less of a hassle when you need to check on something in the real world. Sony also notes that this mode is for viewing only; you can’t use it to record. You can, however, broadcast yourself while playing PS VR2 games by connecting a PS5 HD camera to the consoles. 

The play area, as in the virtual boundaries allotted for VR play, can now be customized. You can use the headset cameras and Sense controllers to scan the room and dynamically map out the play space to your liking. These settings are then saved until you move to a different play area. 

Lastly, PS VR2 sports two viewing modes: VR and Cinematic. VR mode displays VR content in a 360 degree view in 4000 x 2040 HDR video format (2000 x 2040 per eye) and 90Hz/120Hz frame rate. Cinematic Mode lets players view non-VR media and the PS5 interface in 1920×1080 HDR video format with 24/60Hz and 120Hz frame rate.

PlayStation VR2 still doesn’t have a release window, but Sony promises to share more information “soon.” That includes its launch line-up, which is said to consist of at least 20 games. Titles being developed for the headset include Horizon: Call of the Mountain, ports of Resident Evil Village and No Man’s Sky, and The Walking Dead: Saints & Sinners Ch. 2.

What do you think of these features for PlayStation VR2? Share your thoughts in the comments! 


Nier: Automata Player Discovers Secret Room Leaving Dataminers Baffled

Nier Automata Secret Room

Nier: Automata is my favorite game of all time, renowned and criticized for its unconventional narrative design and eccentric characters. Years after seeing the action JRPG’s numerous endings and earning the platinum trophy, I never expected to miss out on so many well-kept mysteries. However, an Automata player recently discovered a secret room leaving hardcore dataminers baffled and excited. 

Randomly uploaded to Reddit by user sadfutago (thanks, Eurogamer!), the video in the tweet above shows them sprinting past droids in the Copied City and interacting with an inconspicuous section of the back wall. After sliding down a ladder and whooshing through distorted corridors, sadfutago enters a “holy” site. I’ll let you see what that is for yourself.  There are unimportant items along the way, and there’s not much to do other than look around. Still, the community is shocked that something of this nature remained hidden for so long. 

Famed dataminer Lance McDonald – you might remember them as the player who unearthed Automata’s best-kept secret – spoke for everyone when they said, “So far no one else has worked out how [sadfutago] managed to make this secret door appear. Literally 1 person on earth has accessed this room and we are utterly mind blown.” McDonald also said that it’s impossible to mod the game this way, refuting the claims of swaths of naysayers. 

Is this an area Platinum Games intended, or is it a ruse designed and implemented by players? What do you think? Let us know in the comments below! 

[Source: Eurogamer]


Xenoblade Chronicles 3 Review – A Dull Knife

Xenoblade Chronicles 3 Review

Reviewed on:



Monolith Soft

July 29, 2022

Monolith Soft has struggled to recreate and magnify the novelties of the first Xenoblade Chronicles adventure since its 2012 release. The third chapter in the science-fantasy JRPG series suffers the same frustrating fate as XC X and XC 2. Despite its first-rate combat and character progression features, Xenoblade Chronicles 3 is a bloated trek across vast but lifeless environments further diminished by an unaffecting narrative with one of the worst ensemble casts in the franchise.

XC 3 employs a real-time battle system where “Arts,” advanced skills mapped to the controller’s face buttons, give fights a natural, straightforward cadence. By canceling auto-attacks into Arts while balancing cooldown timers, I made quick work of most early-game enemies. However, seeking stronger challengers defending rare treasures or simply grazing off the beaten path forced me to reconsider conventional attack patterns and interact with every mechanic. From taking control of a healer and issuing a “group up” tactic so I could save my team with wide-reaching AoE Arts to toppling staggered enemies with combos, every decision I made felt valuable and rewarding. 

Classes add more excitement to the loop. The six playable party members can learn any class, encouraging me to experiment with combinations. Even seventh “hero” characters, recruited from main and side quests, offer rarer, hybrid classes to choose from. Some of my fighters touted robust health and defensive stats, making them shoo-ins for tank classes, while the dexterous were better suited for DPS roles. Each class came equipped with its own set of Arts/passive skills and was a joy to play. I liked drawing aggression with heavy guard taunts and then switching to a dual-sword attacker to pierce the preoccupied foe in the back. Healing the squad moments before a devastating strike made mid- to late-game engagements invigorating.

My favorite combat features were Interlinks and Chain Attacks. Both are activatable after filling gauges by performing class abilities, with the former allowing two party members to fuse into a humanoid robot called Ouroboros. These gargantuan deities eliminate swaths of opponents in one fell swoop or even the odds with mighty bosses. Chain Attacks are team-wide specials that dramatically slow the action, allowing a sequence of character Arts to not only dole out severe damage but also enable bonuses like reduced aggression and high evasion. Interlinks and Chain Attacks were power trips that always made me smile, even when my patience with the plot and exploration wore thin.

The Keves and Agnus nations are locked in perpetual conflict, with both sides suffering tremendous losses. Soldiers are subject to morbid, bloody 10-year lifespans. So, when Noah, Eunie, and Lanz join forces with Agnus operatives Mio, Taion, and Sena, the crew settles on new goals: end the intercultural violence, defeat the “true” enemy, and find a righteous reason to live. This premise is eerily similar to last year’s Tales of Arise. Where infectious, likable personalities remedied that game’s occasional thematic blunders, XC 3’s protagonists are forgettable caricatures that lack the emotional complexity a story of this nature requires. Stiff cutscene animations coupled with mind-numbingly repetitive barks – “I’m the MVP!” or “That’s a rare doodad!” – do the six champions no favors.

This superficiality extends to the explorable backdrops, which lack the awe-inspiring points of interest and vistas from previous Xeno entries. These open-world zones are chockful of dangerous creatures, from flying stingrays to ferocious, kaiju-sized apes and collectible items which can be sold for a profit or submitted to fetch quest NPCs. Beyond challenging monsters, collecting respawnable drops, and recruiting heroes at Keves or Agnus settlements, there’s not much to do or see. The generic locales – forests, deserts, mountains; you can probably guess the rest – were barren spaces I’d navigate for hours to arrive at the next underwhelming story checkpoint.


Thankfully, character progression systems helped alleviate the monotony. XC 3 offered an impressive number of ways to amplify the strength of my party. At camps scattered throughout each biome, I’d level everyone up, craft gemstones that increase specific stats, and cook meals that affect XP and CP (Class Point) gains. There’s even an Interlink skill tree that let me augment the combat prowess of my Ouroboros. Smaller-scale upgrades, like improved running speed or meal effect duration, came from completing fetch quests, speaking with NPCs, and freeing Keves or Agnus settlements – this usually amounted to working alongside a hero to beat a powerful adversary. The customization depth made gameplay more enjoyable, but after dozens of hours doing the same activities to bolster my combat efficiency, the sheen wore off.  

My party of seven felt like a little army when explosive Arts and flashy Ouroboros combos lit up an already-chaotic battlefield. And the quality-of-life improvements like customizable shortcut hotbars and in-game GPS streamlined menu-surfing and traversal. Still, the narrative and world designs left much to be desired as critical plot twists are frustratingly obvious, character growth is virtually nonexistent, and navigation in each uninspired environment proves to be a tiring exercise. Xenoblade Chronicles 3 is a double-edged sword that needs a bit more sharpening.


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Let’s Play Neon White And Build Some Robots

Hey, I don’t want to go to work today. I want to stay home and play all my video games. Luckily, I can do just that. Care to join?

Today at 2:30 PM Central Time (3:30 PM Eastern/12:30 PM Pacific), I’ll be playing Ben Esposito and Angel Matrix’s fantastic Neon White on our Twitch channel. I reviewed the game a while back – and gave it my highest score ever, if you’re wondering – but I’m starting a fresh save today, so spoilers should be minimal. 

After that, I’ll be picking up where I left off on our ongoing Gunpla build from last week. We’re building the Real Grade Wing Gundam, and there’s still lots to work on. Come watch these little hands cut, sand, and assemble.

Hope to see you there! 


The Lord of the Rings: Gollum Has Been Delayed

The Lord of the Rings: Gollum has been delayed. The upcoming adaptation was scheduled to launch on September 1 (with a Switch port coming sometime later). However, developer Daedalic Entertainment is taking a few more months to polish up Gollum’s solo adventure. 

Fans have been critical of Gollum’s perceived lack of quality, especially after a recent gameplay trailer where the game looked rough around the edges. Daedalic seems to have taken those concerns to heart. The studio didn’t reveal a new release date, only saying it’s delaying the game “by a few months.” 

Here is the complete delay statement: 


First of all, we would like to thank all of you for your patience and support so far. Over the last few years, our team has been working hard to bring you a remarkable story in a breathtaking world, fill with magic and wonder.

We are dedicated to meeting our community’s expectations and uncovering the untold story of Gollum in a way that honors the vision of J.R.R. Tolkien.

That being said, in order to deliver the best possible experience, we have decided to push the release of The Lord of the Rings: Gollum by a few months. We will update you with an exact timing in the near future.

We are grateful for our passionate community and we cannot wait to share this unique adventure with you soon!

Daedalic Entertainment

The Lord of the Rings: Gollum was announced in 2019 and chronicles Gollum’s life after he loses the One Ring during the early chapters of The Fellowship of the Ring. The game emphasizes platforming and stealth as players climb and sneak across environments. Players can attack enemies depending on if they side with the character’s Gollum or Smeagol personalities. 

Do you think The Lord of the Rings: Gollum needs a delay? Let us know in the comments!